Olvido

Control the whole narrative.

Olvido is an authoring platform for living stories. A story is a thousand decisions, and it remembers every one of yours.

Chapter one

Bring your own pipeline.

Keep the tools you already trust, and put a memory underneath them.

We support the industry-leading video editing tools, the standard scriptwriting software and the major game engines. For anything custom, our API and MCP servers drive your tools and keep your narrative together.

Sound familiar?

The wiki nobody has updated since season one.

The timeline living in a spreadsheet only one person understands.

Three drafts of the same scene, four versions of the truth.

A world that has quietly outgrown everyone keeping it.

Olvido was built by people carrying the same problems, which is why it remembers all of this for you.

Chapter two

The whole story on one canvas.

The Source editor lays your world out as a map. Drag scenes into place, connect the branches, nest an episode inside a season inside a world. Characters, locations and items live alongside the structure, so every scene is aware of its component parts.

Bring your own tools, whether it's screenplays, docs or your brand guidelines, and the map writes itself. Simulate any path in the editor before an audience does, then hand the same storyline to stakeholders in presentation mode, no engine required.

Chapter three

The system reads your story and tells you where it breaks.

Source keeps your characters, locations, and plot lines true wherever the audience goes. The QA suite reads the whole world and reports back: contradiction detection catches the line that conflicts with an established fact, character timelines show where someone is in two places at once, reachability analysis finds the branch no audience can ever reach.

Your continuity lives in the system instead of a spreadsheet. The deeper your world grows, the more it pays.

Chapter four

Your world keeps running after release.

Every member of your audience gets an instance of their own, with an append-only history of every choice they make. Currents show you what they're choosing while the story runs.

The same memory carries into your sequels, your spin-offs and every other channel the story reaches.

Tides are the intelligence layer underneath it all, a memory that carries what your audience did into whatever you make next, so each release builds on the last instead of starting from zero.

Chapter five

Tell us what you're building.

Olvido is something you can start on now. We work with a small number of creators on what comes next. A paragraph is enough: what you're building, and the part of it nothing else can keep together. We'll write back.

keepers@chapterists.com
No engine required to start Your tools stay your tools Vault keeps artificial intelligence out

Olvido is ready whenever your world is.